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Catwoman #8
Bridget Haines
Title: Disguises (Part 3 of 4)
Cover Date: August 2002
Story: Ed Brubaker
Pencils: Brad Rader
Inks: Rick Burchett
Colors and Separations: Matt Hollingsworth


Synopsis: (WARNING! SPOILERS!)

The cops pass around Wanted posters with a composite of Holly on them. Karon leaves a message at Selina's for her worried about her friend. The call wakes up Slam, who is crashed on her couch, and he goes to wake Selina up only to find her already in costume. The two appear to have a plan for nailing the corrupt East End cops and save Holly. Sergeant McNalty is trying to shake Allen of the trail of the corruption, and as the two head into the precinct, some of McNalty's goons drive up to speak to him. He excuses himself from the conversation and they talk about a job that night, and getting a mobile transport for it. He warns them to keep an eye out for whoever beat them to a pulp last time. When Allen asks about the convo, the Sarge says they're planning a surprise party for the Lieutenant.

Slam approaches one of the two mooks and shows him an envelope, saying its something he might find interesting. Selina breaks into a pawn shop to chat with Jeffo. She asks for info on the crooked cops and the drop that night. He says he wont talk but she roughs him up a little and he says he'll talk if she makes him a deal.

Some rich old geezer talks with one of the crooked police (your guess is as good as mine who it is) about the importance of the transaction that night. They talk about who might have done the damage, Catwoman is mentioned.

Slam calls Selina from a payphone to tell her he took care of something. Selina is on the roof of the train. They meet up again and talk in Slam's car. She offers to fix him up with Leslie, and he says she's not his type. When pressed he diverts the question. They spot the transport van full of smack, a tip off from Jeffo clueing them in to that, and Selina dives out of the car and bounces from the roof of the van's backup, to a lamppost, to a roof the rushes across it an dives off it onto the roof of the mobile unit (I'd love to know how she outran a moving vehicle several cars ahead of her, not to mention got enough lift from a swing on a lamppost to reach an apparently 4-5 story rooftop)). She plants a device on the bottom of the transport. Apparently the guys trailing the van are also blind as bats, because they don't notice a thing like the woman clinging to the vehicle the rest of the ride.

Slam observes the transaction going down through a doorway. It's diamonds for smack. The guy Slam spoke to earlier has the case handcuffed to his wrist. They give the other group the keys to the van, saying there is a uniform inside. That's when slam detonates the explosive Selina planted on the vehicle then runs back to his car to find Sel already there. Apparently, during the confusion, Selina picked the lock on the case and took the diamonds.


Analysis:

Cover
: (1 of 5 cowls)

Someone please tell me when Paul Pope is no longer going to be doing covers for this book? I'm tired of looking at images of Selina looking like a 40 year old ape woman wearing combat boots and a garbage bag. I'm tired of backgrounds that are nothing but scribbles, and the monotone color scheme. I can't blame the colorist here, what the hell else are they supposed to do with this kind of garbage? I'm told this guy's comics are award winning or something. I think that must be due to story, not art, because this, my friends, is crap personified. If I were a new consumer, based on this cover I wouldn't even bother to pick up the book and give it a chance.


Story: (3 of 5 cowls)

Again the story is making progress here but there are some believability problems with it. I'm not sure if these are due to the writing, or the artist's interpretation of it though. Selina's acrobatic stunts in marking the mobile unit were absurd. She has no meta powers. Batman does these kinds of stunts through the use of his retractable grapnel, which has a motor in it to reel him up towards a rooftop. Selina can apparently here gain 30 feet in altitude from swinging on a lamppost, leap from rooftop to rooftop across 4 lane streets, outrun a moving vehicle, and leap down 5 stories onto the roof said vehicle both under her own normal human power, and without injuring herself. A bit tough to swallow and something that should have been stopped before it started. I still like Slam, though I feel he's being underused here. I didn't find much personality showing through in this issue, so I'm giving it a mediocre rating. It's not bad, but it's not memorable either.


Artwork: (3 of 5 cowls)

I think the cartoony style is starting to wear thin. It doesn't belong in such a gritty book. It undercuts the darkness and import of the stories and makes it look like a Sunday morning comic strip. Rader's style is by no means bad. I find it charming at times. But it just doesn't belong in this book. Catwoman was a money-making franchise until Jim Balent jumped ship. That should have clued the folks at DC in that the style of artwork held together a lot of otherwise cruddy stories. This time, you have the stories, Brubaker is a great writer, lets get him a comparable artist to work with. I'd have loved to have seen Greg Land on this book. His Catwoman in Nightwing #52 was spot on perfect. Ah well.

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